Version 1.5.2
## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.5.2`.
Changed
General
- Added config for Gem boost multiplier by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3144
Refactors
- Revamped GetTotalAccuracy by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3182
Fixed
Softlocks
- Fixed Z-Moves softlocking when their Z-Move effect failed to apply, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3108
Graphics
- Fixed ability pop-up not properly clearing the previous text, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3107
- Fixed wrong color in stat move animation by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3161
- Fixed copyright screen not showing up on certain emulators by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2664
Battle Mechanics
- General
- Primal Reversion
- Fixed it not activating when switching in after a fainting by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3141
- Fixed it not activating when switching in after Eject Button by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3141
- Fixed enemy parties not reverting to their original form post-battle by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3150
- Fixed OTGender not being set in
FillPartnerParty
, by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3163 - Fixed missing use of
CustomTrainerPartyAssignMoves
inFillPartnerParty
, by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3163 - Fixed trainer slide messages appearing for frontier trainers, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3162
- Fixed
jumpifsideaffecting
potentially returning the wrong side by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3200 - Fixed Trainer class balls not being assigned past the first Pokémon by @SubzeroEclipse in https://github.com/rh-hideout/pokeemerald-expansion/pull/3203
- Primal Reversion
- Move effects
- Fixed Multi-Hit moves only hitting once and powder moves affecting Grass types when called via Metronome or Mirror Move, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3135
- Fixed Teleport ending trainer battles, by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3166
- Ability effects
- Fixed multiple issues with Bad Dreams' ability pop-up, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3131
- Fixed it activating even if there were no sleeping opponents.
- Fixed lag issue that caused it to not hide smoothly.
- Fixed it staying on screen if it fainted a target.
- Fixed Protosynthesis and Quark Drive boost amounts by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3139
- Fixed multiple issues with Primal Weather abilities by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3138
- Fixed printing "move missed" message for cancelled moves.
- Fixed 'move failed because of weather' printing twice if it were going to hit multiple targets (eg. Surf).
- Fixed 'move failed because of weather' printing if the mon was confused/paralyzed/asleep.
- Fixed 'move failed because of weather' printing when failing multiple times in a row.
- Fixed Sticky Web/Mirror Armor's interaction, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3160
- Fixed multiple issues with Bad Dreams' ability pop-up, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3131
- Item effects
- Fixed Gem boost only applying to the first hit of a Multi-Hit move by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3144
- Fixed Utility Umbrella damage calculations by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2835
- Fixed Ruin ability damage modifiers, by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3171
Battle AI
- Fixed Rollout's and Fury Cutter's AI power calculation by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3110
- Fixed how AI categorizes weak moves by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3109
- AI now gives priority to moves that always hit if the opponent's evasion increases or the AI's accuracy is reduced by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3109
Pret merges:
- 23-07-25 by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3176
- Remove unused macro to fix syntax highlights https://github.com/pret/pokeemerald/pull/1899
- Update msys2 instructions https://github.com/pret/pokeemerald/8ec0bff0342413ac4996b63382c8d03a3b532899
- Fix priortiy typos https://github.com/pret/pokeemerald/pull/1900
- Declarations for 2- and 3-argument GetMonData https://github.com/pret/pokeemerald/pull/1756
- Detect potential misalignment in modern https://github.com/pret/pokeemerald/pull/1901
Test Runner
Changed
- Failed tests are now listed in the total, by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3073
- Hydra now respects -jN by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3132
- Test runner test runner crashes are now detected by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3129
- Random functions that exclude elements based on conditions. Used by Metronome, multi-hit moves, and Loaded Dice by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3159
Fixed
- Fixed fixedPopup not being cleared while gTestRunnerHeadless is active, which caused some tests to fail on CI but not locally by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3133
Tests added for:
- General
- Primal Reversion, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3141
- Rain weather, by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2835
- Sun weather, by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2835
- Ability Effects
- Bad Dreams, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3131
- Tablets of Ruin by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3171
- Swords of Ruin by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3171
- Vessel of Ruin by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3171
- Beads of Ruin by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3171
- Primordial Sea by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3138
- Desolate Land by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3138
- Mirror Armor by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3160
- Move Effects
- Metronome, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3135
- Mirror move, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3135
- Hydro Steam, by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2835
- Sticky web by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3160
- Court Change by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3160
- Item Effects
- Utility Umbrella, by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2835
Full Changelog: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.5.1...expansion/1.5.2