Version 1.4.2
## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.4.2`.
Fixed
General
- Fixed overworld_config.h reference in the overworld debug by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2811
Battle Mechanics
- General
- Fixed long z-move names not showing properly on the battle textbox by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2789
- Move effects
- Fixes certain moves preventing Z status moves. by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2791
- Fixed Wring Out's power by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2824
- Ability effects
- Fixed wrong Contrary message when affected by Intimidate by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2723
Battle AI
- Fixed uninitialized modifier variable in AI calc damage by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2731
- Fixed AI mon getting lower score when it is faster by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2740
- Fixed status moves being considered for type effectiveness calculations by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2743
- Fixed AI not considering Nature Power in AI_CalcDamage by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2776
- Fixed Electrify check, as it workss on all move types, not just Normal by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2817
- Fixed score for Work up and Growth by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2813
- Fixed speed check on Electrify by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2819
Full Changelog: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.4.1...expansion/1.4.2