## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.13.2
`.

🧬 General 🧬

Changed

  • Removed superflous palette compression check by @hedara90 in #7718
  • update of sv.json to consider newest DLC changes by @wiz1989 in #7672
  • Adjusted line break substring breaking by @hedara90 in #7789
  • Fixup add-new-trainer-front-pic tutorial. by @GraionDilach in #7802
  • Adds conversion script for trainers.h by @AlexOn1ine in #7663

Fixed

  • Fix bug with IF_GENDER evolution condition by @FosterProgramming in #7749
  • Pokemon storage moving items bugfix by @FosterProgramming in #7763
  • Fix catch bug introduced in #7774 by @FosterProgramming in #7782
  • Fix Party Menu move select name width by @AsparagusEduardo in #7820
  • Fix Debug Give Pokémon (Complex) with duplicate moves by @AsparagusEduardo in #7821

🗺️ Overworld 🗺️

Changed

  • Added missing LOCALID_NONE by @estellarc in #7783

Fixed

  • Fix TRAINER_TYPE_SEE_ALL_DIRECTIONS by @DizzyEggg in #7779

🐉 Pokémon 🐉

Fixed

  • fix: seen flags for first mon in enemy party by @khbsd in #7791

⚔️ Battle General ⚔️

Fixed

  • Fix most failed tests with GEN_LATEST = GEN_7 by @AsparagusEduardo in #7688
  • Fixes Sweet Veil not protecting sleep from Yawn status by @AlexOn1ine in #7704
  • Fix incorrect wrap turn amount by @AlexOn1ine in #7667
  • Fixes Rage Fist for gen7 Disguise by @AlexOn1ine in #7692
  • Fixes Intrepid Sword/Dauntless Shield boosting after entering while at max stats by @PhallenTree in #7716
  • Fixes incorrect ending for some scripts by @AlexOn1ine in #7691
  • Fixes Uproar not waking up mons by @AlexOn1ine in #7714
  • Fixes Endure and Eject Pack issues by @AlexOn1ine in #7687
  • Fix Beak Blast burning fire types by @hedara90 in #7740
  • Fixes Recharge not actually being removed when recharge turn occurs by @PhallenTree in #7744
  • Bugfixes Batch by @AlexOn1ine in #7739
  • Fixes Beat Up incorrect slots usage by @AlexOn1ine in #7741
  • Fixes Mycelium Might and Lagging Tail adjusting prio incorrectly by @AlexOn1ine in #7742
  • Wrong argument passed down by @AlexOn1ine in #7751
  • Fixed Ball Fetch Ability by @bassforte123 in #7764
  • Fixes Flower Shield affecting semi-invulnerable mons by @AlexOn1ine in #7766
  • Fixes Helping Hand boosts not stacking with each other by @PhallenTree in #7775
  • Fixes OHKO moves calculating accuracy twice by @AlexOn1ine in #7785
  • Fixes Instructed moves looking at the wrong turn order number by @PhallenTree in #7788
  • Fix Flame Burst timeout if primary target is fainted by @hedara90 in #7793
  • Fixes Leppa Berry timings by @AlexOn1ine in #7787
  • Fixes Effects activating when move wasn't successful by @AlexOn1ine in #7803
  • Fixes Throat Spray being blocked by Sheer Force by @AlexOn1ine in #7808
  • Fixes inaccurate save / restore in Fling script by @AlexOn1ine in #7811
  • Fix test exit prints for stored battlers by @AlexOn1ine in #7807
  • Fixes EndTurn Eject Pack by @AlexOn1ine in #7813
  • Fix Battle Frontier using Strange Balls by @AsparagusEduardo in #7823
  • Fix Throat Spray activating multiply times by @AlexOn1ine in #7818
  • fix (choice lock): Gorilla Tactics interactions with choice item removal by @ghostyboyy97 in #7824
    • Fixed interactions with choice items and Gorilla Tactics both present when choice item is removed by a thief effect or item swap effect.
  • Fixes encore random target for gen5+ by @AlexOn1ine in #7800

🤹 Moves 🤹

Changed

  • Initial Lash Out tests by @grintoul1 in #7769

Fixed

  • Fix Salt Cure in double battles by @Bassoonian in #7797

🎭 Abilities 🎭

Fixed

  • Fix for Levitate and Mold Breaker being seen correctly by switch AI, with Levitate tests by @grintoul1 in #7748
  • Fix Forecast and Flower Gift corruption by @Bassoonian in #7796
  • Immunity abilities trigger on turn 0 (leads) by @spindrift64 in #7814

🤖 Battle AI 🤖

Changed

  • Tidy up CanTargetFaintAiWithMod and CanTargetMoveFaintAi by @grintoul1 in #7693
  • Doubles AI: Trick Room timer fix and test for DOUBLE_TRICK_ROOM_ON_LAST_TURN_CHANCE by @grintoul1 in #7622

Fixed

  • Toxic thread uses light screen's scoring.... by @surskitty in #7674
  • Fix most failed and assume fail tests with GEN_LATEST = GEN_6 by @AsparagusEduardo in #7696
  • Fix for Levitate and Mold Breaker being seen correctly by switch AI, with Levitate tests by @grintoul1 in #7748

🧹 Other Cleanup 🧹

  • Tidy up CanTargetFaintAiWithMod and CanTargetMoveFaintAi by @grintoul1 in #7693
  • Removed superflous palette compression check by @hedara90 in #7718
  • Fix failing test for B_PREFERRED_ICE_WEATHER = B_ICE_WEATHER_SNOW by @phexmiau in #7755
  • Adjusted line break substring breaking by @hedara90 in #7789
  • Added missing LOCALID_NONE by @estellarc in #7783

🧪 Test Runner 🧪

Changed

  • Add tests for Filter, Solid Rock and Prism Armor by @hedara90 in #7734
  • Fix failing test for B_PREFERRED_ICE_WEATHER = B_ICE_WEATHER_SNOW by @phexmiau in #7755
  • Initial Lash Out tests by @grintoul1 in #7769
  • Improve how test involving ball throw work by @FosterProgramming in #7774

Fixed

  • Fix EWRAM_INIT in tests and add a default state to test runner main loop by @hedara90 in #7699
  • Fix most failed and assume fail tests with GEN_LATEST = GEN_6 by @AsparagusEduardo in #7696
  • Fix for Levitate and Mold Breaker being seen correctly by switch AI, with Levitate tests by @grintoul1 in #7748
  • Fix Big Root tests by @hedara90 in #7817

📚 Documentation 📚

  • Fixup add-new-trainer-front-pic tutorial. by @GraionDilach in #7802

New Contributors

  • @phexmiau made their first contribution in #7755
  • @ghostyboyy97 made their first contribution in #7824

Full Changelog: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.13.1...expansion/1.13.2